Everything confirmed so far, broken down into one place — release info, the cast, the map, vehicles, and what we actually know about how the game plays.
Grand Theft Auto VI is confirmed for release on November 19, 2026, launching on PlayStation 5, PS5 Pro, and Xbox Series X/S. A PC version has been confirmed but will arrive post-launch, with no specific date announced yet.
At $79.99 for the Standard Edition, GTA 6 sits at the higher end of what major games now cost, following a trend set by other AAA releases in 2025 and 2026. Given that GTA 6 is reported to be the most expensive video game ever made, with development costs said to exceed $1 billion, the price point reflects the scale of the project.
Physical editions are available for pre-order, but early copies will ship as a code-in-a-box rather than a disc. Rockstar has confirmed actual discs will follow "months later," with insiders pointing to a December 2026 timeframe. This has been a point of controversy within the community — see our news coverage for the full story.
If you're a PC player, there's currently no confirmed date for that version. Historically, Rockstar has released PC ports of GTA titles 6-18 months after console launch. If you want to play at launch, console is currently your only option.
Pre-orders for GTA 6 went live on June 25, 2026. Here's exactly what each edition includes and where to buy.
Includes the full single-player campaign following Jason and Lucia through Leonida. This is all you need to experience the complete story.
Includes everything in Standard, plus an exclusive collection of premium vehicles, weapons, apparel, and cosmetics that unlock progressively as you play. Confirmed Ultimate Edition vehicles so far include the Grotti Cheetah, Declasse Stock 305, Vapid Buggy, Electric Fang, and a custom Vapid Ganado retro build — see our vehicles guide for photos of each. Rockstar has confirmed a separate Ultimate Edition upgrade will be sold later for players who start with Standard.
Every pre-order placed before November 20, 2026 includes the Vintage Vice City Pack at no extra cost, regardless of edition. This includes a classic 1955 Vapid Stanier sedan, exclusive retro-styled outfits and hairstyles, and a themed weapon pattern — all built around the pastel, neon aesthetic of the original Vice City era.
If cosmetic vehicles and early customization content matter to you, Ultimate Edition is worth the $20 premium. If you'd rather wait and see actual gameplay reviews before spending extra, Standard Edition plus the free Vintage Pack still gets you the complete story and a very good bonus vehicle at no added cost.
Rockstar's official story summary reads: "When an easy score lands Jason and Lucia in a conspiracy stretching across the entire state of Leonida, the young criminal couple find themselves on the darkest side of the American dream." Here's everyone confirmed so far.
A former Army soldier who ends up working for drug runners in the Florida Keys before a robbery pulls him into a much bigger conspiracy.
The first female lead in a mainline GTA single-player game — a genuine milestone for the franchise. Jason's partner in crime and in the story's central relationship.
Appears connected to Vice City's nightlife scene, shown at "Jack of Hearts" — likely a club or venue tied to the story.
Shown in mini golf and social settings around Vice City — appears to be part of a friend group tied to Jason and Lucia.
Appears in music studio and party settings, suggesting ties to Vice City's music/entertainment industry.
Shown in tense confrontation scenes — likely connected to the criminal conspiracy at the center of the story.
Appears in Keys and coastal settings, often shown fishing or on boats.
Shown in nightlife and music-industry contexts alongside Dre'Quan Priest.
Check out real official screenshots of every character on our photo gallery page.
GTA 6 takes place in the fictional state of Leonida, confirmed to be roughly 2.5x larger than GTA 5's San Andreas. It's divided into six distinct regions, each with its own visual identity and gameplay focus.
The neon-soaked main hub, based on Miami. Includes Ocean Drive, Little Cuba, Vice Beach, and Vice City International Airport — the largest urban area in any GTA game to date.
A tropical island chain south of Vice City, based on the Florida Keys. Heavy emphasis on boats, jet skis, and water-based travel connecting the islands.
A vast swampland based on the Everglades, filled with alligators, airboats, and rural crime. Expect a very different pace and tone from Vice City proper.
An industrial region confirmed to be controlled by biker gangs, based around northern Florida's Panhandle. The least-detailed region so far in official media.
A gritty secondary port town outside Vice City, featuring docks, motels, and abandoned attractions — likely a hub for smuggling-related missions.
A forested national park on Leonida's northern edge, offering hunting, fishing, and off-road exploration, adding vertical terrain the series hasn't had before.
For a full visual size comparison against GTA 5, check our dedicated maps page.
Rockstar's June 25 Ultimate Edition and Vintage Vice City Pack reveal gave us our first real look at confirmed GTA 6 vehicles. Here's every one officially shown so far:
Rockstar has confirmed hundreds of additional vehicles will be available across Leonida at launch, spanning every class from economy cars to supercars, motorcycles, and aircraft. These seven are simply the first officially confirmed with real screenshots.
See full photos and details for each vehicle on our dedicated Cars & Vehicles page.
While a full gameplay deep-dive hasn't been released, several key details have been officially confirmed.
Rockstar's official description confirms GTA 6 as "a single-player experience" at release. GTA Online will not be available on November 19 — based on GTA 5's precedent, expect it to follow a few weeks after launch, though no date has been confirmed.
Trailer 3 showed a striking level of world detail — fully rendered interiors, functioning ATMs, dynamic wildlife reactions, and multiple audible radio stations during drive-bys. Draw distance appeared to hold up even on distant objects like road signs and cars.
The Ultimate Edition reveal showed a heavily customized "retro build" of the Vapid Ganado pickup, confirming deep vehicle customization returns, letting players transform base vehicles into personalized builds beyond simple paint jobs.
Rockstar has confirmed PS5-optimized haptic feedback and adaptive trigger support, suggesting platform-specific enhancements on Sony hardware. No equivalent Xbox-specific features have been detailed yet.
Mission structure, the wanted/police system, weapon wheel mechanics, and specific RPG-style progression systems have not been detailed in official material yet. We'll update this guide the moment Rockstar reveals more.